Tuesday, December 27, 2016

The Best and The Worst of 2016



                What a crazy year 2016 has been. The Division turned out to be just an extended Beta version. Brian Fargo forgot that PC gamers and cRPGs fans made his games’ and implicitly his studio’s existence possible. No Man’s Sky was the first indie game released with a price tag of 60$, yet had the content and polishing of an Early Access game and the false advertisement that beats anything to date. Battlefield 1 Collector’s Edition didn’t come with the game code. SEGA is set on releasing the whole range of Games Workshop’s miniatures as paid DLCs. ARK: Survival Evolved missed its target release date, but Studio Wildcard didn’t miss on the opportunity of releasing an expansion to an unfinished game. Star Citizen was delayed, again… Mafia III had a solid 30fps on launch. Activision thought that the 110$ total value of the Call of Duty: Infinite Warfare wasn’t enough and added pay to win microtransactions. And when I thought that things couldn’t get any worse, Dishonored 2 launched in a deplorable technical state. So, are there any good video games in 2016 that didn’t screw the PC gamers? Let’s find out!
                As usual, because of my limited time and budget I couldn’t go through all the games of this year, but I played most of the notable titles and some (many) more.

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