Monday, October 31, 2016

Screenshot of the Week #100: Stand by for Titanfall!

                It may be overshadowed by the latest or future releases, but Titanfall 2 came out last week and from my experience so far I can say it’s great. I’m saving the campaign for when I’m done with my current singleplayer “project”, but the multiplayer comes as an improvement in every aspect over its predecessor.
                Titanfall was quite innovative at the time, but it died quickly due to the lack of content and the separation of the playerbase through unnecessary DLCs. Respawn Entertainment has learned from past mistakes and in addition to a singleplayer campaign, Titanfall 2 comes with more multiplayer content and a ton of improvements.
                The most important thing to say about the multiplayer is the expansion of every possible option the players have to customize their loadout. While Titanfall had a shortage of weapons and titans, Titanfall 2 offers a good amount of choices without overdoing it just for the sake of it. There are enough weapons to play with accompanied by enough customizations to adjust them to your needs. The titans also have received an overhaul for the better, now six in number, each titan comes with its own weapon and a wide array of abilities to make these powerful war machines unique. Like all these changes weren't enough, there are a ton of cosmetic unlockables that will have completists playing for months to unlock them all.
                In terms of gameplay, the game hasn’t changed much, it’s still the same fast paced shooter combining futuristic warfare with parkour in a spectacular fashion. The time-to-kill has been reduced (to my disliking) which is part due to an improved netcode (yay!) and part to a drastic reduction in the pilot’s health pool, but I’ve already adjusted to this change. The classic game modes made a return with a few new ones to add variety for those already tired of Attrition and Hardpoint. I can’t say I have many complaints about the multiplayer at this point and I’ve sunk over 6-7 hours into it, but from my experience so far I can say that the game could use a ranking system and a few more maps. While I know nothing about a possible ranking system, more maps will be added to the game in the future and this time around they will be free for everyone.
                It might be too early to say, but from all the shooters I’ve played this year, Titanfall 2 seems like my best investment. The game probably won’t keep me playing for hundreds of hours, but there is no harm in that, I favor quality over quantity every time.
My powerful friend is coming!


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