Grim Dawn is a Hack&Slash RPG developed by Crate Entertainment which had a successful Kickstarter campaign raising over 540,000 $.
The game is considered the spiritual successor of Titan Quest as is developed using an improved version of the engine that was used by Iron Lore to create Titan Quest.
Grim Dawn has to offer more than any ordinary Hack & Slash does, with features that bring it closer to a more standard RPG. The game will offer a dual classes system; quests with choices and consequences; a factions system with reputation that leads to new quests, perks and merchant discounts and there are many other interesting features which add up to the complexity of this game.
The Alpha is currently available on Steam through the Early Access program and players say that it is looking very promising, it remains to be seen if the final product will deliver everything that it set up to do. But for fans of the Hack & Slash games this title is something to keep an eye on.
Dragon Age: Inquisition
The 3rd installment of the Dragon Age saga, Inquisition, will take place in Orlais, the French inspired area, and the areas around these lands.
After the disappointment of Dragon Age 2, the developers promised that Inquisition is coming back to its roots, providing a much more complex and deeper story and a huge world to explore.
The choices will be the key of this game and will not be limited to dialogues and story only, now players can command units and send them into missions which will have an impact on the evolution of the story. The players can also command a Keep and control its resources in order to prepare it for battle. As for the combat, players will have the option to choose the style they enjoy the most from either 3rd person action perspective or isometric tactical perspective, and if this system is done right it's going to please a wider range of gamers.
Some of the characters from the previous games will make a return in Inquisition, most worthy to mention are Morrigan and Varic. I’m not sure how much the game will connect the story with the previous protagonists of the series, but seeing Morrigan back in the spotlight I can only hope that my favorite Grey Warden will make a comeback in this game, if not as playable character maybe at least as an NPC.
The game is developed using FrostByte 3 engine, the Battlefield engine, and with this new technical improvements the game looks absolutely stunning.
Personally, after everything that happened with this saga and Bioware in the last couple of years, I’m still skeptical about this title, but I’m going to keep my eyes on Dragon Age: Inquisition as it has huge potential to become a great RPG.
Dark Souls II
Dark Souls series is a continuation in style but not in story of Demon Souls, the game gained rapidly a huge amount of fans because in a time when all games started to become really casual and easy, Dark Souls hit the jackpot by being really hardcore. But the timing and its hardcore nature are not the only things that made Dark Souls popular, the game combat is very well executed with nice animations, good game mechanics and an interesting multiplayer which allows the players to invade other players’ world or help other players by leaving messages into the world and warning them about the upcoming dangers.
Dark Souls II is a very hyped sequel by the fans and has a lot to live up to. The game has the same mechanics, combat control and frustrating fights as the original one, but with a much larger world to explore and a new story that takes place 1000 years after action of the previous game to give the new players a fresh start in the franchise.
From Software has promised that the PC version will not be just a random port any more, it will support 60 fps and have more graphical fidelity for this platform.
Dark Souls II sounds great so far, but there are things that worry me a lot. The original game was a terrible port and the producers have no excuse for it, because it took some modders a few hours to fix some of its bigger issues. Also now, a few weeks before release, it has been proven that the game's textures quality and lightning that were shown in the gameplay videos have been removed from the game from both the console and PC versions. This can be labeled as false marketing, something that should not be treated lightly and if this is the case, like Aliens Colonial Marines and other games before, Dark Souls II and From Software should not be excused for practicing such an ugly business and this is even worse now that the game has a AAA price tag.
I’m waiting for Dark Souls II not only to play the game and experience its awesome gameplay and feeling, but also I'm very curious to see how much the PC version had to suffer and if the players can get over the hype and judge the game and the publisher in an objective way for using unconventional and illegal means.
To be continued...